Epic revealing next-gen tech at GDC

Epic Games, that little studio you may have heard of thanks to their Unreal and Gears of War franchises, is reportedly going to unveil next-generation content running on the Unreal Engine 3 at the 2011 Game Developer’s Conference to select licensees, partners, prospective customers and media behind closed doors.

The tech is supposedly “nothing short of breathtaking,” says Epic Games president Dr. Michael Capps. “It reminds me of when we first showed Unreal Engine 3 to the world and people were amazed. It’s like seeing the Unreal Engine all over again for the very first time.” Yeah, but will it blend?

Starbreeze pick Unreal Engine 3 in long-term licensing agreement

Another developer surrenders to the might of the ever-popular Unreal Engine 3; Starbreeze Studios have signed a long-term licensing agreement to use the Epic-developed engine in their upcoming games.

Not that we know what those games are of course, as Digital Extremes is behind The Darkness II, the sequel to Starbreeze’s PS3/360 debut, The Darkness.

Johan Kristiansson, CEO of Starbreeze stated: “We evaluated several game engines in the market and came to the conclusion that Unreal Engine 3 is the solution that best fits our needs. We were particularly impressed by the tool chain, which facilitates rapid iteration and high productivity for our team.”

Maybe this means we’ll see the next game from this talented studio in the not-too-distant future.

EA “going right at” WoW with Star Wars MMO

Boba Fett’s set a bounty even he might not be able to cash in. EA and BioWare recently held a quasi-conference at The Goldman Sachs Technology and Internet Conference in San Francisco, where EA CEO John Riccitiello revealed that he was “once a World of Warcraft player” to what can only be assumed were heavy gasps and fainting. Riccitiello said that while he had great respect for the MMO, he and his crew were “going right at it” with their upcoming MMO Star Wars: The Old Republic.

The CEO had great faith in his developer, BioWare: “[They are] probably the highest-rated average developer in the history of games and the history of RPGs – which is a pretty good foundation,” he said, going on to say that “lots of products” have tried to emulate World of Warcraft and have failed, but that wouldn’t be a concern for The Old Republic due to its distinct sci-fi setting (and the strongest brand licensing on the planet probably doesn’t hurt).

As a final jab, Riccitiello mentioned that Star Wars: The Old Republic is the first “talkie” MMO due to its full voice-acting, comparing World of Warcraft to a “silent movie”.

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